Include Data\StatusBar.llk
Include Data\DockBar.llk

Sprite SKIN_OBJ
{
 blendmode=COLORMUL, ALPHABLEND, ZWRITE
 zorder=0.1
}
Texture TitleBar
{
 filename=TitleBar.png
}
Sprite LeftFrame:SKIN_OBJ
{
 texture=LeftFrame.png
 rect=0,0,6,32
}
Sprite RightFrame:SKIN_OBJ
{
 texture=RightFrame.png
 rect=0,0,6,32
}
Sprite BottomFrame:SKIN_OBJ
{
 texture=BottomFrame.png
 rect=0,0,32,6
}
Sprite LeftCorner:SKIN_OBJ
{
 texture=LeftCorner.png
 rect=0,0,16,16
}
Sprite RightCorner:SKIN_OBJ
{
 texture=RightCorner.png
 rect=0,0,16,16
}
Texture CloseButton
{
 filename=CloseButton.png
}
Texture MinButton
{
 filename=MinButton.png
}
Texture MaxButton
{
 filename=MaxButton.png
}
Texture OKButton
{
 filename=OK.png
}
Texture YesButton
{
 filename=Yes.png
}
Texture NoButton
{
 filename=No.png
}
